When launching on to a device with a touch screen the Slider widget and the check box widget do not appear to respond to touch inputs. Note: Samsung Galaxy note was used for this test ...
The "Get Soft Bounds" node returns bogus numbers instead of just all 0's if the VRMonitor is not running. Found on UE4-Releases 4.9: CL-2673023 ...
Spawn Actor from Class does not accept new values to exposed variables that are altered upon spawn. ...
Using the wiki documentation to setup a Dynamic Delegate in code gives compile errors that the DelegateName doesn't exist. Adding the open/close braces ("[" and "]") give a different compile error ...
NOTE: This is likely a known issue, but I could not find an existing bug for tracking Auto Align Floor to Mesh causes floor to align well below the mesh. Causes the mesh to float I've tried with ...
Random Pitch Angle does not properly apply when called within a procedural foliage volume. ...
After creating a custom struct in C++ and adding a variable of that struct type to a Blueprint, hot reloading a code change that involves altering a function that takes the struct as a parameter res ...
Removing Aimoffset node from anim blueprint crashes editor Frequency: 2/2 crashreporter: N/A ...
Destroying a Character's CapsuleComponent while Use RVOAvoidance is enabled in the CharacterMovement component will crash the editor. Crash Report: [Link Removed] ...
When naming a plugin, having a number as the first character causes a toast to pop up that says: "Failed to generate project files" However, the plugin is available to look at and edit in Editor, a ...