Compiling a Blueprint that uses a Select node with two different variations of Actor will crash the Editor in 4.9. In 4.8.2 binary, one input of a Select node will be disconnected on restarting the ...
Default Value elements in a variable array inside a Game Instance Blueprint collapses after anything is entered. This does not occur in other Blueprint classes. Additional actions that will collaps ...
A Child PlayerCharacter BP in this project resets its assigned Anim BP to 'None' on restarting the project. The user reports that the Skeletal Mesh will also occasionally reset to None. I have not b ...
Parent blueprints do not recognize child class actors as the same type as the initial parent blueprint. This makes it difficult to create a master blueprint for spawning/ai control/etc. ...
If you use a 5 character string (hello) to call the Mid function and provide 0 for start, -1 for count, it'll give you the entire string. This should either return an assert or treat all negatives a ...
The pinch command only triggers once on iOS devices. ...
When using the shortcut Crtl+W to copy a blackboard node within a behavior tree the editor will crash ...
When opening ThirdPersonAnimBlueprint (found in QAGame), there are some transitions that are marked as read only and cannot be edited. I talked to the person who made this anim blueprint, and he do ...
Setting the start time within the Play node for an audio component does not function when deploying to Android. The set up works fine when playing on the PC, and the sound functions on the Android ...
add a capsule component to a blueprint, and scrub the "radius" value with your mouse till it's as high as it can go. If you exceed the half-height value, your capsule is now totally fudged until yo ...