Crash when destroying a pawn on the client. Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2610743). This is a regression: the crash does not occur in 4.7.6 Crash Report: [Link Removed] ...
User is experiencing a situation where he gets this window 200 times and no way to get out of it with a single click. ...
Foliage does not spawn on Hierarchical Instanced Static Mesh Components ...
Character tick event will continue to trigger even if Start with Tick Enable is set to false. Workaround: Setting "Set Actor Tick Enable" to false on Begin Play will prevent the tick event from t ...
If a user edits a instanced variable which is nested inside two other instanced variables in blueprint editor, a crash will occur ...
Trying to change game mode settings after restarting the editor will cause the editor to crash. ...
Built Lighting with Tilemap in ViewportSaved Paper2D Project after editing blueprint graph Building lighting with a non-empty Tilemap causes crash. The editor builds fine with an empty Tilemap howeve ...
Components and Actors attached to physics objects are not solidly attached. The child actor tends to float around in relation to the parent. Occurs even when using a "Weld" attachment In the exam ...
Setting the console command r.simpledynamiclighting to true in the editor causes massive rendering issues and if you attempt to open a New Material, the editor will crash. See attached Movie Also ...
Spawn actor from class does not work when playing in a packaged game. ...