Set Splash Screen node does not appear to update when the texture for the splash screen is changed. The old splash screen must be hidden before the splash screen can be updated. ...
When Blueprint Compilation Manager is enabled, behavior tree node can get corrupted as REINST. ...
The Editor crashes whenever the reference to the "DeleteThisFunction" function is deleted. ...
Client has slight jitter when placed on a slow moving object ...
Making changes to a sprite asset by double clicking in the Sprite while using "Edit Source Region" does not cause the asset to dirty. ...
If you create an Actor with Construction Script logic and create a child based on that Actor the Parent Construction Script is being executed even after disconnecting the node. ...
GameplayTagContainer does not diff properly. ...