When Using a LPV the lighting that is bouncing is only visible in the left eye. Oculus needed for reproducing this issue ...
Resume button in Behavior Trees is a different image than the resume button in other parts of the editor. ...
Using the Drawn line node to draw a line over an image in UMG causes the viewport to display incorrectly. In 4.7 the lines also are not drawn. ...
Adding a custom Struct appears to crash the user project (possibly circular reference issue ) ...
TestAfter moving a widget in the designer tab and then using Ctrl+Z to undo this will cause the widget that was moved to be deleted. ...
While renaming a variable in the Details panel, clicking another variable will rename it instead. ...
Naming an EnvQueryGenerator_BlueprintBase derived BP "NewBlueprint" and deleting it causes new custom generators to not appear in the EQS. This can also lead to a crash when searching for the new ge ...
When using the Create Player node to setup split-screen multiplayer, only the last player created will show properly. All other players experience render issues for their character and environment. ...
Stationary Lights are generating shadows with flickering black square and vanish shadows altogether on movable objects in the Preview of 4.7p6 and in the newest Release Branch of 4.7 (2439472). The ...
Deriving a custom code class from UArrowComponent results in several link errors (LNK2001 and LNK2019) in Visual Studio when trying to build the project. ...