Attempting to move any of the sprites created from this .json to another folder from within the Content Browser crashes the project. CRASHREPORT: 442758 ...
Console commands executed in New Editor Window cause a hard crash on projects that use Allegorithmic plugin (ie. Substance Atlantis). ...
The editor crashes when a user imports a float curve into a timeline within the level blueprint then attempts to open another level. ...
If you place a mp4 file into the startup movies section of the Project Settings, the movie will only play for a brief time before the level loads. If you play the play the level with the startup m ...
When rotating a button in the UMG blueprints and then moving through the edge of the canvas panel it causing the button to clip as though it was never rotated. Update: This also happens when placi ...
While importing a json file with a large amount of sprites, memory usage spikes. The test asset uses a 2000x128 texture with 1024 elements. ...
When setting up a UMG HUD system, the Multi Line Editable Text box component will accept text, but all text entered is on a single line with a horizontal scroll bar rather than wrapping to a new lin ...
When using a math expression node within a blueprint, the project will fail when packaging. ...
Adding a CanvasRenderTarget2D* UPROPERTY to a class and setting it using CreateCanvasRenderTarget2D will cause the Editor to crash on load. CRASHREPORT: [Link Removed] UDN: This was also reported ...
When I go to the Input section of the Project Settings and change the key that the console is mapped to, when I restart the editor, there are now 2 bindings to the console. The default ~ mapping as ...