When clothing data is applied before painting the influence on the section the cloth doesn't simulate. I tested this using the Paragion: Twinblast actionhero skeletal mesh asset. Found in 4.24.1 C ...
SkeletalMeshReproduction node stopped showing meshes other than SK_Mannequin. ...
When importing this .stp file through Datasmith, the normals are inverted upon import. Attached are screenshots of the normals in AutoDesk Alias and McNeel Rhino. This was reported and tested in 4 ...
Not checking for a property not being supported by audio manager, need to protect it against NULL ...
Local rotations of components are inconsistent between the Level editor and the SCS editor. The SCS editor rotates the transform widget's coordinate system to match the selected component in FSCSEdi ...
Shifting the world origin with a landscape in the level causes a crash in the render thread. This does not crash in 4.23.1 (CL-9631420). This was reported and tested in 4.24.1 (CL-10757647) and rep ...
In the fbx Fighter_Jenny is a null object that is not skin to the mesh. null object that are not skin should be remove from the skeleton, at least at the root. Often people want to add a group to al ...
While in ES 3.1 - lighting on movable meshes from static directional light appears to be rotated 90 degrees. The direction of light on movable mesh, both static mesh and skeletal mesh, doesn't match ...
Suggested feature by a licensee and there have been a few use cases recently we've seen. [Link Removed] for vis ...