Missing RowStruct when opening a DataTable made with custom RowStruct

UE - Editor - May 13, 2022

For some reason a datatable created in the editor, using a row struct built in c++, is corrupted after re-opening editor. Its row struct property is set to none. This is a regression. ...

Imported Texture shows up black in Content Browser

UE - Texture - May 13, 2022

I'm trying to import a .exr texture created in Substance Painter and exported as a 32 bit linear exr file. The texture is to be used for roughness. However, I've stumbled upon the problem that users ...

Virtual Bones Are Not Retained in Retargeted Animation Aim Offsets

UE - Anim - Rigging - May 13, 2022

Occurs 5/5 times Virtual Bones are not retained in Retargeted Animation Aim Offset. Regression does not occur as UE5 Manny assets are not available for retargeting before UE5.    ...

Landscape BP Brushes in WP map causes changelist validation to fail

UE - LD & Art - Modeling Tools - Landscape - May 13, 2022

Using a Landscape BP brush in a WP map causes SCC validation to fail: [2022.05.13-09.04.47:880][473]SourceControl: Error: Changelist validation failed! [2022.05.13-09.04.47:881][473]SourceControl: ...

Unreal Insights does not recognize Android if connecting with USB cable

UE - Foundation - Insights - May 13, 2022

Unreal Insights doesn't recognize USB-connected Android in UE5, even with the same flow as UE4.27. By the way, I checked UECommandLine.txt, but I didn't find any issue. It may be related to the nee ...

Invalid Operand "WorldPartition" when calling FAutomationEditorCommonUtils::CreateNewMap();

UE - LD & Art - World Building - World Partition - May 13, 2022

LogAutomationController: Error: LogEditCondition: WorldSettings - EditCondition attempted to use an invalid operand "WorldPartition". ...

Data Validation Is Not Detecting References Correctly in Third Person Template When Assets Are Migrated

UE - Editor - May 12, 2022

Occurs 5/5 times Data Validation is not detecting soft references correctly in the TPS template.  Regression does occur as tested in //UE4/Release-4.27 @ CL 1831986 EGL Live. ...

Engine crashes when building GPU Lightmass in large scenes

UE - Rendering - May 12, 2022

Engine crashes when building GPU lightmass in larger scenes. This does not occur on smaller maps like the Unreal Engine Templates. I was able to reproduce this issue in CitySamples SmallCity map. T ...

Migrate away from deprecated JCenter

UE - Platform - Mobile - May 12, 2022

Since JCenter is already obsolete, we will get an error when we try to use JCenter( e.g.  project using Facebook SDK for Android). This issue can be solved by adding mavenCentral() to the repositor ...

Generate all Bodies on Selected Bones Does Not Generate Single Convex Hulls Uniformly

UE - Simulation - Physics - May 12, 2022

Occurs 5/5 Times Regression does not occur in //UE4/Release-4.27.2 @ CL 18319896 When 'Generating All Bodies' on a bone the single convex hull does not generate uniformly.  ...