The Android Media player checks for a valid stream URL using an HTTP connection (MediaPlayer14.java in RemoteFileExists). This means it erroneously rejects RTSP streams. ...
https://udn.unrealengine.com/questions/563316/render-static-flag-crashes-editor-in-opengl-es31-s.html ...
Offsetting UVs can result in blurred texture on Android/Quest Confirmation in MAIN 4.25 @ CL 11384989 blocked by [Link Removed] ...
Not checking for a property not being supported by audio manager, need to protect it against NULL ...
User Submitted Video: [Link Removed] User Description: "Swipe to look (with only the left virtual gamepad joystick) is undoubtedly the established gold standard for 3D First Person mobile games. ...
While in ES 3.1 - lighting on movable meshes from static directional light appears to be rotated 90 degrees. The direction of light on movable mesh, both static mesh and skeletal mesh, doesn't match ...