AGV Condition Proxies ignore moving actors

Audio-Gameplay-Engineering - Mar 24, 2023

Sounds attached to moving actors do not appear to be respecting custom AGV conditions. ...

Crashes when playing Slomo on NiagaraSystem with Solo and DesiredAge.

UE - Niagara - Mar 23, 2023

When Slomo 2 is used to speed up the process, TicksToProcess is greater than 1, which means that ManualTick is called several times during one loop.  When playback is completed by a ManualTick in t ...

Single Property View Crashes when Set to Rotator

UE - Editor - UI Systems - UMG - Mar 23, 2023

Whenever a Single Property View is set to show a Rotator property, the editor will crash. ...

Mesh Paint Mode Hotkeys Invalid

UE - Editor - Mar 20, 2023

In the Mesh Paint Mode in UE 5.1, the keyboard shortcuts to change the brush (size, falloff, etc) are not working. ...

Crash when Copy/Pasting from Older UE Versions

UE - Editor - Workflow Systems - Mar 17, 2023

When copy/pasting scene objects from older Unreal versions into Unreal 5.1, the editor will crash. ...

Unable to save a map file when editing a LevelInstance by placing multiple LevelInstances on a PersistentLevel

UE - World Creation - Worldbuilding Tools - Level Instances - Mar 17, 2023

Can not save the map file, if trying to edit a LevelInstance in a PersistentLevel where multiple LevelInstances are placed. The workaround is to open and edit the LevelInstance as PersistentLevel.  ...

Game feature plugins do not unregister absolute scan paths on removal

UE - Gameplay - Mar 16, 2023

The GameFeatureData asset used by the game features subsystem supports defining extra paths to scan for asset manager assets specific to that plugin. Originally this system only supported relative p ...

Resizing game window is very slow on Mac

UE - Platform - Apple - Mar 16, 2023

Reported here [Link Removed] Also see attached screen capture. Could be that we do not pause rendering when resizing. ...

Crash when playing HLS video with ElectraPlayer on iOS16

Media Framework - Mar 15, 2023

Licensee reported crash when playing HLS video with ElectraPlayer on iOS16. According to their research, we can avoid the fix by doing the following: Delete check() in the corresponding line Engine ...