In a normal detail panel, each element has its own SDetailSingleItemRow and are mostly uniformly sized with some exceptions of having a few bigger rows (i.e. asset pickers). However, these layers are all shoved into a single row which can become huge and problematic for scrolling. It seems like a lot of custom work was done here and a fix may require a total rework.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-100371 in the post.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.25, 5.1 |
Target Fix | 5.1 |
Fix Commit | 20995085 |
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Created | Sep 28, 2020 |
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Resolved | Jul 14, 2022 |
Updated | Jul 14, 2022 |