Every time when reopening the project, Nav Area Class on collision geometry gets reset to "NavArea_Obstacle", instead of maintaining its state.
Results: Nav Area Class is reset to "NavArea_Obstacle" from "None"
Expected: Nav Area Class is still "None"
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-104113 in the post.
3 |
Component | UE - AI - Navigation |
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Affects Versions | 4.26 |
Created | Dec 4, 2020 |
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Resolved | May 19, 2022 |
Updated | May 28, 2022 |