Steps to Reproduce
  1. Create a Blueprint Structure in a project.
  2. Create a property in the BP Structure and set it to UClass type.
  3. Open Level Blueprint and Make the BP Structure.
  4. Select the UClass property.

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Fixed
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.26
Target Fix4.26.1
Fix Commit14875760
Release Commit14875760
CreatedDec 5, 2020
ResolvedDec 8, 2020
UpdatedApr 27, 2021