Soft Object Reference pins on Blueprint nodes can't be reset to None once an object reference has been set.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-104396 in the post.
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Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.25.3, 4.26 |
Target Fix | 4.26.1 |
Created | Dec 10, 2020 |
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Resolved | Dec 11, 2020 |
Updated | Sep 22, 2021 |