When NetworkRemapPath was refactored in 4.26 to support replay connections via the rep graph, the check for duplicate level id on the driver was lost in the new code path. This causes the demo driver to spawn actors into the wrong level collection when using it for "instant replay" playback.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-105059 in the post.
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Component | UE - Networking |
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Affects Versions | 4.26 |
Target Fix | 4.26.1 |
Created | Jan 5, 2021 |
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Resolved | Jan 7, 2021 |
Updated | Apr 27, 2021 |