Regular static meshes work expectedly with Force Volumetric however instanced static meshes do not.
Inside the provided sample project, VLMFoliageBug.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-106065 in the post.
6 |
Component | UE - Graphics Features |
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Affects Versions | 4.26, 4.27 |
Created | Jan 11, 2021 |
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Resolved | Oct 13, 2023 |
Updated | Sep 18, 2024 |