Unreal Crash in with Vulkan RHI when execute the node "Create Render Target 2D" with the option "AutoGenerate Mip Maps" then execute "Draw Material to Render Target"
Opening the project also opens the editor in Vulkan.
Result: Unreal Crash Assertion failed: 0
[File:D:/Build/++UE4/Sync/Engine/Source/Runtime/VulkanRHI/Private/VulkanState.cpp] [Line: 72] Unknown ESamplerCompareFunction 224
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-106088 in the post.
1 |
Component | UE - Rendering Architecture - RHI |
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Affects Versions | 4.26 |
Target Fix | 4.26.1 |
Created | Jan 11, 2021 |
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Resolved | Jan 18, 2021 |
Updated | Apr 27, 2022 |