Description

This class is needed for FBX importing through blueprints. It needs the BlueprintType class specifier.

Steps to Reproduce
  1. In an editor utility widget add a Construct Object From Class node
  2. Set the class to Movie Scene User Import FBX Settings
  3. Compile

RESULT

The blueprint fails to compile

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-106854 in the post.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.26
Target Fix4.27
Fix Commit15148803
CreatedJan 20, 2021
ResolvedJan 20, 2021
UpdatedApr 27, 2021