Description

Marking as a regression as this issue did not occur 4.25.4

I've attached project logs and "unrealpak -list" output from both 4.25.4 and 4.26 to this ticket.

Steps to Reproduce
  1. Create a BP Third Person Project with starter content on
  2. Set Project Settings > "Directories to never cook" to include the starter content folder
  3. Package project for Win64 Shipping
  4. Execute the following in cmd from Engine/Binaries/Win64
    UnrealPak.exe -list <path to project/WindowsNoEditor/sfrepro1/content/paks/myproject-WindowsNoEditor.pak>

Result: Command shows that directory was wrongfully cooked and packaged

Expected: Starter content directory should not be cooked and packaged

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-107339 in the post.

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Non-Issue
ComponentUE - Foundation - Core - Cooker
Affects Versions4.26
CreatedJan 27, 2021
ResolvedFeb 1, 2021
UpdatedFeb 1, 2021
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