Certain blueprint nodes are noticeably wider than they were in 4.25, and seem to get excessively wide if the user fills in literal pins on them.
This was noticed with the Array Add nodes, but may affect similar nodes as well.
RESULT
The node expands to be excessively wide.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-108973 in the post.
7 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.26 |
Target Fix | 4.26.2, 5.0-early access |
Created | Feb 19, 2021 |
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Resolved | Feb 22, 2021 |
Updated | Nov 29, 2022 |