Non Instanced Subobject sets to none after compiling the blueprint. Please see attached video for more details.
Checking regression in 4.26 now
Results: Non Instanced Subobject sets to none
Expected: Non Instanced Subobject remains set to QABP_SceneComp
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-112667 in the post.
| 7 |
| Component | UE - Gameplay - Components |
|---|---|
| Affects Versions | 5.0 |
| Created | Apr 2, 2021 |
|---|---|
| Resolved | Dec 6, 2023 |
| Updated | Apr 17, 2024 |