The issue is already fixed in UE5 by CL 14368553. This Jira is created for cherrypick into UE4
1、edit BasePassPixelShader.usf
2、‘CTRL + SHIFT + .’, the mesh shaders in the map won't update
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-115127 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.26 |
Target Fix | 4.27 |
Created | May 7, 2021 |
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Resolved | May 7, 2021 |
Updated | Dec 1, 2022 |