Generated from CrashReporter
No known steps to reproduce
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018
nvwgf2umx!7ffc55170000 + 4dce5f nvwgf2umx!7ffc55170000 + d2e8ea nvwgf2umx!7ffc55170000 + d79092 nvwgf2umx!7ffc55170000 + d8f66f nvwgf2umx!7ffc55170000 + d8f411 D3D12Core!7ffc6e910000 + 139b51 D3D12Core!7ffc6e910000 + 123e81 dxgi!7ffca2090000 + 7b299 dxgi!7ffca2090000 + 3b8f1 dxgi!7ffca2090000 + 55ca dxgi!7ffca2090000 + 15359 dxgi!7ffca2090000 + 1419b dxgi!7ffca2090000 + 5ab0 UnrealEditor-D3D12RHI!FD3D12Viewport::PresentChecked(int) [D3D12Viewport.cpp:651] UnrealEditor-D3D12RHI!FD3D12Viewport::Present(bool) [D3D12Viewport.cpp:867] UnrealEditor-D3D12RHI!FD3D12CommandContextBase::RHIEndDrawingViewport(FRHIViewport *,bool,bool) [D3D12Viewport.cpp:1043] UnrealEditor-RHI!FRHICommand<FRHICommandEndDrawingViewport,FRHICommandEndDrawingViewportString1829>::ExecuteAndDestruct(FRHICommandListBase &,FRHICommandListDebugContext &) [RHICommandList.h:745] UnrealEditor-RHI!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase &) [RHICommandList.cpp:368] UnrealEditor-RHI!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type,TRefCountPtr<FGraphEvent> const &) [RHICommandList.cpp:430] UnrealEditor-RHI!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask(TArray<FBaseGraphTask *,TSizedDefaultAllocator<32> > &,ENamedThreads::Type,bool) [TaskGraphInterfaces.h:960] UnrealEditor-Core!FNamedTaskThread::ProcessTasksNamedThread(int,bool) [TaskGraph.cpp:730] UnrealEditor-Core!FNamedTaskThread::ProcessTasksUntilQuit(int) [TaskGraph.cpp:622] UnrealEditor-Core!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) [TaskGraph.cpp:1993] UnrealEditor-RenderCore!FRHIThread::Run() [RenderingThread.cpp:321] UnrealEditor-Core!FRunnableThreadWin::Run() [WindowsRunnableThread.cpp:146] UnrealEditor-Core!FRunnableThreadWin::GuardedRun() [WindowsRunnableThread.cpp:76] KERNEL32!7ffca51c0000 + 17034 ntdll!7ffca6010000 + 52651
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-116930 in the post.
0 |
Component | UE - Rendering Architecture - RHI |
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Affects Versions | 5.2.1, 4.26.2, 4.27, 5.0-early access, 5.0, 5.0.1, 5.3 |
Target Fix | 5.5 |
Created | Jun 1, 2021 |
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Resolved | May 23, 2024 |
Updated | Nov 18, 2024 |