Description

The material is expected to change from red to green.

Steps to Reproduce
  1. Open platonicSolidAsset.usd in the USD Stage.
  2. Select the initialShadingGroup prim and change its materialVariant to variant_02.
  3. Notice that the material on the platonicSolid doesn't change.

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Fixed
Fix Commit17649826
Main Commit17649826
CreatedJul 22, 2021
ResolvedSep 28, 2021
UpdatedNov 30, 2021