This is a bug that can make it confusing for users (and internal devs) to make custom nodes related to enums.
This is occuring because the PC_Enum type was added after the original PC_Byte but
FNodeFactory::CreateK2PinWidget was never updated to return the correct pin type for it.
It should return the same thing as using PC_Byte does, which is a nice dropdown of the enum types.
A note from Michael N: ideally everything that's currently an enum with PC_Byte would move over to PC_Enum and remove the strange legacy of the Enum ptr on UByteProperty, but it is probably a non-trivial refactor
Result: Two different pin types would be created
Expected: The result should be the same
There's no existing public thread on this issue, so head over to AnswerHub just mention UE-120214 in the post.