Disabling BP node will function properly in event and macro, but it does not work in function.
Expect : Disable the PrintString node
Result : the PrintString node run and output text to log and screen
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-120832 in the post.
1 |
Component | UE - Gameplay |
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Affects Versions | 4.26 |
Created | Aug 3, 2021 |
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Updated | Jan 28, 2022 |