Steps to Reproduce

Download the licensee repro from here - [Link Removed]

Extract and place the top "Goldfish" folder in any project.

Set Project setting "Shadow Map Method" to "Virtual Shadow Maps (Beta)"

Open the map "ijg_shadow_artifact"

Open level sequence LS_Test_VirShadow

Hit "play" on the level sequence. The shadows start ok but then quickly look out of place, and are too large on the mouths.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-127691 in the post.

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Unresolved
ComponentUE - Rendering
Affects Versions5.0
CreatedSep 23, 2021
UpdatedSep 28, 2021