Steps to Reproduce

Download the licensee repro from here - [Link Removed]

Extract and place the top "Goldfish" folder in any project.

Set Project setting "Shadow Map Method" to "Virtual Shadow Maps (Beta)"

Open the map "ijg_shadow_artifact"

Open level sequence LS_Test_VirShadow

Hit "play" on the level sequence. The shadows start ok but then quickly look out of place, and are too large on the mouths.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-127691 in the post.

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Fixed
ComponentUE - Graphics Features
Affects Versions5.0
Target Fix5.0
Fix Commit18915487
Release Commit18915487
CreatedSep 23, 2021
ResolvedMar 3, 2022
UpdatedJan 26, 2023