A licensee has also recommended a fix for this issue, please see the UDN link for details.
Example renderdoc capture of the issue can be found here - [Link Removed]
Download the licensee example project here - [Link Removed]
Create a renderdoc capture of the scene, (may need to take the capture on a delay and refocus onto the scene to capture the SceneCapture Component process).
See the attached image; the SceneCapture component processes the entire scene despite only requiring the depth, hence using resources unnecessarily.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-132834 in the post.
2 |
Component | UE - Virtual Production - Rendering |
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Affects Versions | 4.27 |
Target Fix | 5.4 |
Created | Oct 26, 2021 |
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Resolved | Jun 20, 2023 |
Updated | Jul 31, 2023 |