We have an issue with artefacting of virtual shadow maps on low poly meshes:
[Link Removed]
We would like to request a higher polygon version of the sphere for UE5's release/starter content, which will fix this issue and will be more appropriate for rendering features going forward. Thanks
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-135788 in the post.
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Component | UE - Content - Engine |
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Affects Versions | 5.0 |
Target Fix | 5.6 |
Created | Nov 23, 2021 |
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Updated | Oct 25, 2024 |