First discovered this on Linux in //UE5/Main. In the repro, you play from level 2; if you opened Level 1 and played from there, the same outcome would occur.
LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_0_Level1' LogNet: Warning: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_0_Level1''. Shutting down PIE. PIE: Warning: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_0_Level1''. Shutting down PIE.
Expected Results:
Level2 opens
Actual Results:
PIE will close immediately. If the game was launched, the game does not crash, just closes.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-136596 in the post.
11 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.0 |
Created | Dec 2, 2021 |
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Resolved | Dec 15, 2023 |
Updated | Jul 24, 2024 |