Description

The keyed transform value will have the origin offset applied to it when it should not be. 

Steps to Reproduce
  1. Create a new sequence
  2. Add an actor to the sequence at the origin (e.g. drag a cube to make a spannable)
  3. Enable override instance data
  4. Select an actor not at the origin to be the Transform Origin Actor
  5. Add a key to the actor from step 2's transform section

RESULT

The actor will be offset an additional transform origin, rather than remaining where it was. Each additional key will compound this.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-139159 in the post.

0
Login to Vote

Fixed
ComponentUE - Anim - Sequencer
Affects Versions5.0
Target Fix5.0
Fix Commit18607683
Main Commit18607750
CreatedJan 13, 2022
ResolvedJan 13, 2022
UpdatedFeb 11, 2022