Results: Indirect lighting is darker than prior to the bake
Expected: Lighting stays the same
How do I set a material as a post-processing material?
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
What controls of umg have mouse wheel events in UE4.27?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-147787 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 5.0 |
Target Fix | 5.3 |
Created | Mar 31, 2022 |
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Resolved | Jul 20, 2023 |
Updated | Aug 3, 2023 |