Live issue. Stall occurring for some users in the 5.0 Release.
Currently hit 577 times by 500 users as of 2022-04-29
No specific project occurring on
TBD
ntdll!7ffa85790000 + 9cdf4 KERNELBASE!7ffa83520000 + 21a5e UnrealEditor-Core!FEventWin::Wait(unsigned int,bool) [WindowsPlatformProcess.cpp:1436] UnrealEditor-AudioMixer!Audio::FMixerSourceManager::FlushCommandQueue(bool) [AudioMixerSourceManager.cpp:3011] UnrealEditor-Engine!FAudioDevice::Flush(UWorld *,bool) [AudioDevice.cpp:6288] UnrealEditor-UnrealEd!7ffa12230000 + 5328cd UnrealEditor-UnrealEd!7ffa12230000 + 550ad6 UnrealEditor-UnrealEd!7ffa12230000 + 541bbf UnrealEditor-UnrealEd!7ffa12230000 + 534145 UnrealEditor-UnrealEd!7ffa12230000 + e33fce UnrealEditor-UnrealEd!7ffa12230000 + 8603ad UnrealEditor-AssetTools!FAssetTypeActions_World::OpenAssetEditor(TArray<UObject *,TSizedDefaultAllocator<32> > const &,TSharedPtr<IToolkitHost,1>) [AssetTypeActions_World.cpp:43] UnrealEditor-UnrealEd!7ffa12230000 + d3b433 UnrealEditor-UnrealEd!7ffa12230000 + d3bca9 UnrealEditor-UnrealEd!7ffa12230000 + d3ba3a UnrealEditor-ContentBrowserAssetDataSource!ContentBrowserAssetData::EditOrPreviewAssetFileItems(TArrayView<TSharedRef<FContentBrowserAssetFileItemDataPayload const ,1> const ,int>,bool) [ContentBrowserAssetDataCore.cpp:270] UnrealEditor-ContentBrowserAssetDataSource!ContentBrowserAssetData::EditOrPreviewItems(IAssetTools *,UContentBrowserDataSource const *,TArrayView<FContentBrowserItemData const ,int>,bool) [ContentBrowserAssetDataCore.cpp:290] UnrealEditor-ContentBrowserAssetDataSource!UContentBrowserAssetDataSource::BulkEditItems(TArrayView<FContentBrowserItemData const ,int>) [ContentBrowserAssetDataSource.cpp:1228] UnrealEditor-ContentBrowser!SContentBrowser::OnItemsActivated(TArrayView<FContentBrowserItem const ,int>,EAssetTypeActivationMethod::Type) [SContentBrowser.cpp:2680] UnrealEditor-ContentBrowser!TBaseSPMethodDelegateInstance<0,SContentBrowser,1,void ,FDefaultDelegateUserPolicy>::Execute(TArrayView<FContentBrowserItem const ,int>,EAssetTypeActivationMethod::Type) [DelegateInstancesImpl.h:290] UnrealEditor-ContentBrowser!SAssetView::OnListMouseButtonDoubleClick(TSharedPtr<FAssetViewItem,1>) [SAssetView.cpp:3658] UnrealEditor-ContentBrowser!TBaseSPMethodDelegateInstance<0,SAssetView,1,void ,FDefaultDelegateUserPolicy>::ExecuteIfSafe(TSharedPtr<FAssetViewItem,1>) [DelegateInstancesImpl.h:307] UnrealEditor-ContentBrowser!TDelegate<void ,FDefaultDelegateUserPolicy>::ExecuteIfBound<void,0>(TSharedPtr<FAssetViewItem,1>) [DelegateSignatureImpl.inl:607] UnrealEditor-ContentBrowser!SListView<TSharedPtr<FAssetViewItem,1> >::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem,1>) [SListView.h:1087] UnrealEditor-ContentBrowser!STableRow<TSharedPtr<FAssetViewItem,1> >::OnMouseButtonDoubleClick(FGeometry const &,FPointerEvent const &) [STableRow.h:398] UnrealEditor-Slate!7ffa38820000 + 1601e UnrealEditor-Slate!7ffa38820000 + 8e866 UnrealEditor-Slate!7ffa38820000 + 78249 UnrealEditor-Slate!7ffa38820000 + 6cea1 UnrealEditor-ApplicationCore!FWindowsApplication::ProcessDeferredMessage(FDeferredWindowsMessage const &) [WindowsApplication.cpp:2214] UnrealEditor-ApplicationCore!FWindowsApplication::DeferMessage(TSharedPtr<FWindowsWindow,1> &,HWND__ *,unsigned int,unsigned __int64,__int64,int,int,unsigned int) [WindowsApplication.cpp:2699] UnrealEditor-ApplicationCore!FWindowsApplication::ProcessMessage(HWND__ *,unsigned int,unsigned __int64,__int64) [WindowsApplication.cpp:1078] UnrealEditor-ApplicationCore!FWindowsApplication::AppWndProc(HWND__ *,unsigned int,unsigned __int64,__int64) [WindowsApplication.cpp:916] USER32!7ffa84010000 + e858 USER32!7ffa84010000 + e299 UnrealEditor-ApplicationCore!FWindowsPlatformApplicationMisc::PumpMessages(bool) [WindowsPlatformApplicationMisc.cpp:138] UnrealEditor!7ff72e000000 + 7114 UnrealEditor!7ff72e000000 + 20d9c UnrealEditor!7ff72e000000 + 20e8a UnrealEditor!7ff72e000000 + 23c4d UnrealEditor!7ff72e000000 + 35534 UnrealEditor!7ff72e000000 + 386e6 KERNEL32!7ffa85690000 + 17034 ntdll!7ffa85790000 + 52651
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-148534 in the post.