Child Actor Components do not update Materials when applying instance changes to other instances.
Repro Rate: 3/3
Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did occur there, it is not a regression.
Results: Material does not get applied to the other instance's child in the scene when the Apply Instance Changes to Blueprint button is clicked on instance with the material change.
Expected: Material on the other instance's child in the scene matches the material of the instance's that was applied.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149185 in the post.
2 |
Component | UE - Gameplay - Components |
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Affects Versions | 4.27, 5.0 |
Created | Apr 14, 2022 |
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Updated | Nov 23, 2023 |