When having Metal Desktop Renderer ON, the project renders incorrectly and shows a coloring/lighting issue on the character's reflection.
Actual Result: The character renders incorrectly
Expected Result: Character renders as expected
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149292 in the post.
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Component | UE - Rendering Architecture - RHI |
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Affects Versions | 5.0 |
Target Fix | 5.5 |
Fix Commit | 36839290 |
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Created | Apr 15, 2022 |
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Resolved | Oct 4, 2024 |
Updated | Oct 22, 2024 |