Assertion occurs when undoing a Child State's unparenting from another Child State.
Repro Rate: 5/5
Assertion failed: false [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h] [Line: 831] STreeView<UStateTreeState*> [SStateTreeView.cpp(73)] detected a critical error. See diagnostic dump above. Provide a custom 'OnItemToString_Debug' for more detailed diagnostics.
After this occurs, a crash can also occur if the user had an invalid state and another state under that invalid state when the Assertion occurred. More info in the comments below!
Results: Assertion occurs, upon restarting the editor and trying to open the State Tree asset, the editor will crash.
Expected: No Assertion occurs and the user is able to open the State Tree asset without crashing.
*Crash can occur if there is a Child State inside of an Invalid State (And is saved) when the assertion occurs by undoing. See comments for more steps!
– Assertion (After this Callstack is the Crash Callstack)
=== Critical error: === Assertion failed: false [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h] [Line: 831] STreeView<UStateTreeState*> [SStateTreeView.cpp(73)] detected a critical error. See diagnostic dump above. Provide a custom 'OnItemToString_Debug' for more detailed diagnostics. [Callstack] 0x00007ffba01db382 UnrealEditor-StateTreeEditorModule.dll!SListView<UStateTreeState *>::FWidgetGenerator::ValidateWidgetGeneration() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:831] [Callstack] 0x00007ffba01c678e UnrealEditor-StateTreeEditorModule.dll!SListView<UStateTreeState *>::ReGenerateItems() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:1298] [Callstack] 0x00007ffbf527728a UnrealEditor-Slate.dll!STableViewBase::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Views\STableViewBase.cpp:273] [Callstack] 0x00007ffba01d641b UnrealEditor-StateTreeEditorModule.dll!STreeView<UStateTreeState *>::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h:587] [Callstack] 0x00007ffbf4b07163 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1436] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b04565 UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf5234a0e UnrealEditor-Slate.dll!SScrollBox::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SScrollBox.cpp:1090] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf51b5fe0 UnrealEditor-Slate.dll!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b04565 UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf523534c UnrealEditor-Slate.dll!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:254] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf523534c UnrealEditor-Slate.dll!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:254] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b04565 UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf51b5fe0 UnrealEditor-Slate.dll!SBorder::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b04565 UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf523534c UnrealEditor-Slate.dll!SSplitter::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:254] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b04565 UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08569 UnrealEditor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] [Callstack] 0x00007ffbf4b0470b UnrealEditor-SlateCore.dll!SPanel::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b04565 UnrealEditor-SlateCore.dll!SOverlay::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:200] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b039cd UnrealEditor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] [Callstack] 0x00007ffbf4b078e5 UnrealEditor-SlateCore.dll!SWidget::Paint() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1543] [Callstack] 0x00007ffbf4b08684 UnrealEditor-SlateCore.dll!SWindow::PaintSlowPath() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2073] [Callstack] 0x00007ffbf49ace1a UnrealEditor-SlateCore.dll!FSlateInvalidationRoot::PaintInvalidationRoot() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\FastUpdate\SlateInvalidationRoot.cpp:399] [Callstack] 0x00007ffbf4b08945 UnrealEditor-SlateCore.dll!SWindow::PaintWindow() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2105] [Callstack] 0x00007ffbf4f6904e UnrealEditor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1106] [Callstack] 0x00007ffbf4f694ca UnrealEditor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1158] [Callstack] 0x00007ffbf4f94787 UnrealEditor-Slate.dll!FSlateApplication::PrivateDrawWindows() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1338] [Callstack] 0x00007ffbf4f69b14 UnrealEditor-Slate.dll!FSlateApplication::DrawWindows() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1060] [Callstack] 0x00007ffbf4fbaf99 UnrealEditor-Slate.dll!FSlateApplication::TickAndDrawWidgets() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1625] [Callstack] 0x00007ffbf4fba728 UnrealEditor-Slate.dll!FSlateApplication::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1482]
– Crash that can occur after the Assertion is done if there is an invalid state w/child state in the State Tree
Error: === Critical error: === Error: Error: Fatal error! Error: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000000d8 Error: Error: [Callstack] 0x00007ffba01f9d35 UnrealEditor-StateTreeEditorModule.dll!FStateTreeViewModel::GetExpandedStatesRecursive() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeViewModel.cpp:305] Error: [Callstack] 0x00007ffba0229e46 UnrealEditor-StateTreeEditorModule.dll!SStateTreeView::UpdateTree() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\SStateTreeView.cpp:206] Error: [Callstack] 0x00007ffba01d8119 UnrealEditor-StateTreeEditorModule.dll!SStateTreeView::Construct() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\SStateTreeView.cpp:162] Error: [Callstack] 0x00007ffba0224b70 UnrealEditor-StateTreeEditorModule.dll!FStateTreeEditor::SpawnTab_StateTreeView() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeEditor.cpp:236] Error: [Callstack] 0x00007ffba01ea857 UnrealEditor-StateTreeEditorModule.dll!TBaseSPMethodDelegateInstance<0,FStateTreeEditor,1,TSharedRef<SDockTab,1> __cdecl(FSpawnTabArgs const &),FDefaultDelegateUserPolicy>::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:290] Error: [Callstack] 0x00007ffbf50882ad UnrealEditor-Slate.dll!FTabManager::SpawnTab() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1957] Error: [Callstack] 0x00007ffbf507e2b4 UnrealEditor-Slate.dll!FTabManager::RestoreArea_Helper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1627] Error: [Callstack] 0x00007ffbf5080bf2 UnrealEditor-Slate.dll!FTabManager::RestoreSplitterContent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1838] Error: [Callstack] 0x00007ffbf5080098 UnrealEditor-Slate.dll!FTabManager::RestoreArea_Helper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1777] Error: [Callstack] 0x00007ffbf5080bf2 UnrealEditor-Slate.dll!FTabManager::RestoreSplitterContent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1838] Error: [Callstack] 0x00007ffbf507fd17 UnrealEditor-Slate.dll!FTabManager::RestoreArea_Helper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1756] Error: [Callstack] 0x00007ffbf507d904 UnrealEditor-Slate.dll!FTabManager::RestoreArea() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:1551] Error: [Callstack] 0x00007ffbf50806ef UnrealEditor-Slate.dll!FTabManager::RestoreFrom() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp:995] Error: [Callstack] 0x00007ffbd0c410ba UnrealEditor-UnrealEd.dll!SStandaloneAssetEditorToolkitHost::RestoreFromLayout() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Toolkits\SStandaloneAssetEditorToolkitHost.cpp:164] Error: [Callstack] 0x00007ffbd0c4648b UnrealEditor-UnrealEd.dll!SStandaloneAssetEditorToolkitHost::SetupInitialContent() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Toolkits\SStandaloneAssetEditorToolkitHost.cpp:74] Error: [Callstack] 0x00007ffbd0b6f4fd UnrealEditor-UnrealEd.dll!FAssetEditorToolkit::InitAssetEditor() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Toolkits\AssetEditorToolkit.cpp:263] Error: [Callstack] 0x00007ffbd0b6f915 UnrealEditor-UnrealEd.dll!FAssetEditorToolkit::InitAssetEditor() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Toolkits\AssetEditorToolkit.cpp:62] Error: [Callstack] 0x00007ffba0206887 UnrealEditor-StateTreeEditorModule.dll!FStateTreeEditor::InitEditor() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeEditor.cpp:187] Error: [Callstack] 0x00007ffba01e1909 UnrealEditor-StateTreeEditorModule.dll!FStateTreeEditorModule::CreateStateTreeEditor() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeEditorModule.cpp:111] Error: [Callstack] 0x00007ffba0213351 UnrealEditor-StateTreeEditorModule.dll!FAssetTypeActions_StateTree::OpenAssetEditor() [D:\build\++UE5\Sync\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\AssetTypeActions_StateTree.cpp:24] Error: [Callstack] 0x00007ffbd0aeb433 UnrealEditor-UnrealEd.dll!UAssetEditorSubsystem::OpenEditorForAsset() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Subsystems\AssetEditorSubsystem.cpp:377] Error: [Callstack] 0x00007ffbd0aebca9 UnrealEditor-UnrealEd.dll!UAssetEditorSubsystem::OpenEditorForAssets_Advanced() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Subsystems\AssetEditorSubsystem.cpp:451] Error: [Callstack] 0x00007ffbd0aeba3a UnrealEditor-UnrealEd.dll!UAssetEditorSubsystem::OpenEditorForAssets() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Subsystems\AssetEditorSubsystem.cpp:567] Error: [Callstack] 0x00007ffb9a420805 UnrealEditor-ContentBrowserAssetDataSource.dll!ContentBrowserAssetData::EditOrPreviewAssetFileItems() [D:\build\++UE5\Sync\Engine\Plugins\Editor\ContentBrowser\ContentBrowserAssetDataSource\Source\ContentBrowserAssetDataSource\Private\ContentBrowserAssetDataCore.cpp:270] Error: [Callstack] 0x00007ffb9a420a60 UnrealEditor-ContentBrowserAssetDataSource.dll!ContentBrowserAssetData::EditOrPreviewItems() [D:\build\++UE5\Sync\Engine\Plugins\Editor\ContentBrowser\ContentBrowserAssetDataSource\Source\ContentBrowserAssetDataSource\Private\ContentBrowserAssetDataCore.cpp:290] Error: [Callstack] 0x00007ffb9a409aff UnrealEditor-ContentBrowserAssetDataSource.dll!UContentBrowserAssetDataSource::BulkEditItems() [D:\build\++UE5\Sync\Engine\Plugins\Editor\ContentBrowser\ContentBrowserAssetDataSource\Source\ContentBrowserAssetDataSource\Private\ContentBrowserAssetDataSource.cpp:1228] Error: [Callstack] 0x00007ffbb06020f0 UnrealEditor-ContentBrowser.dll!SContentBrowser::OnItemsActivated() [D:\build\++UE5\Sync\Engine\Source\Editor\ContentBrowser\Private\SContentBrowser.cpp:2680] Error: [Callstack] 0x00007ffbb05bb010 UnrealEditor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SContentBrowser,1,void __cdecl(TArrayView<FContentBrowserItem const ,int>,enum EAssetTypeActivationMethod::Type),FDefaultDelegateUserPolicy>::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:290] Error: [Callstack] 0x00007ffbb06044db UnrealEditor-ContentBrowser.dll!SAssetView::OnListMouseButtonDoubleClick() [D:\build\++UE5\Sync\Engine\Source\Editor\ContentBrowser\Private\SAssetView.cpp:3658] Error: [Callstack] 0x00007ffbb05c2c36 UnrealEditor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetView,1,void __cdecl(TSharedPtr<FAssetViewItem,1>),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:307] Error: [Callstack] 0x00007ffbb0548802 UnrealEditor-ContentBrowser.dll!TDelegate<void __cdecl(TSharedPtr<FAssetViewItem,1>),FDefaultDelegateUserPolicy>::ExecuteIfBound<void,0>() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:607] Error: [Callstack] 0x00007ffbb061767d UnrealEditor-ContentBrowser.dll!SListView<TSharedPtr<FAssetViewItem,1> >::Private_OnItemDoubleClicked() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:1087] Error: [Callstack] 0x00007ffbb06048a2 UnrealEditor-ContentBrowser.dll!STableRow<TSharedPtr<FAssetViewItem,1> >::OnMouseButtonDoubleClick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableRow.h:398] Error: [Callstack] 0x00007ffbf4f3601e UnrealEditor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FPointerEvent,<lambda_be18c20258355610e1a03a230227eebb> >() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:405] Error: [Callstack] 0x00007ffbf4fae866 UnrealEditor-Slate.dll!FSlateApplication::RoutePointerDoubleClickEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5420] Error: [Callstack] 0x00007ffbf4f98249 UnrealEditor-Slate.dll!FSlateApplication::ProcessMouseButtonDoubleClickEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5405] Error: [Callstack] 0x00007ffbf4f8cea1 UnrealEditor-Slate.dll!FSlateApplication::OnMouseDoubleClick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5368] Error: [Callstack] 0x00007ffc1352a8f5 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2214] Error: [Callstack] 0x00007ffc13519247 UnrealEditor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2699] Error: [Callstack] 0x00007ffc1352ce51 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1078] Error: [Callstack] 0x00007ffc135149a7 UnrealEditor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:916] Error: [Callstack] 0x00007ffc545363ed USER32.dll!UnknownFunction [] Error: [Callstack] 0x00007ffc545360be USER32.dll!UnknownFunction [] Error: [Callstack] 0x00007ffb96976552 InkObj.dll!UnknownFunction [] Error: [Callstack] 0x00007ffc3f981028 atlthunk.dll!UnknownFunction [] Error: [Callstack] 0x00007ffc545363ed USER32.dll!UnknownFunction [] Error: [Callstack] 0x00007ffc54535de2 USER32.dll!UnknownFunction [] Error: [Callstack] 0x00007ffc1352e148 UnrealEditor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:138] Error: [Callstack] 0x00007ff777a17114 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5139] Error: [Callstack] 0x00007ff777a30d9c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:183] Error: [Callstack] 0x00007ff777a30e8a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147] Error: [Callstack] 0x00007ff777a33c4d UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283] Error: [Callstack] 0x00007ff777a45534 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330] Error: [Callstack] 0x00007ff777a486e6 UnrealEditor.exe!__scrt_common_main_seh() [d:\a01\_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] Error: [Callstack] 0x00007ffc536d7bd4 KERNEL32.DLL!UnknownFunction [] Error: [Callstack] 0x00007ffc5504ced1 ntdll.dll!UnknownFunction []
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149306 in the post.
0 |
Component | UE - AI - StateTree |
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Affects Versions | 5.0 |
Target Fix | 5.0.2 |
Fix Commit | 19847563 |
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Main Commit | 19853233 |
Created | Apr 15, 2022 |
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Resolved | Apr 21, 2022 |
Updated | May 6, 2022 |