When using the provided UI to test the skeletal mesh morph, it doesn't work while using Metal Desktop Renderer. It works as expected when Metal Mobile Renderer is enabled instead.
Working on reproing this with 4.27
Actual Result: Mesh does not morph as expected
Expected Result: Mesh renders as expected while morphing
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149747 in the post.
5 |
Component | UE - Rendering Architecture - RHI |
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Affects Versions | 5.0 |
Target Fix | 5.5 |
Created | Apr 20, 2022 |
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Resolved | Oct 4, 2024 |
Updated | Oct 22, 2024 |