Description

Repro rate: 3/3

Objects in the viewport in QAGame project displayed  in low resolution. Issue reproduced for precompiled and not precompiled builds. Not reproduced in newly created blueprint third person template project. On changing settings in the viewport, objects are displayed as expected, but once setting window was closed, objects looks pixeled again.

Regression - yes, issue was not reproduced in last daily smoke cycle in //UE5/Main - P4V - 19826249

Steps to Reproduce
  1. Sync QAGame.
  2. Open synced project.
  3. Open any level with the content (e.g.  TM-Sequencer-SkeletalMesh) and look at the viewport.

Actual result: objects in viewport are displayed in low resolution and looks pixeled

Expected result: objects should be displayed in high resolution (if other option is not provided by settings)

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Fixed
ComponentUE - Rendering Architecture - RHI
Affects Versions5.1
Target Fix5.1
Fix Commit21696503
CreatedApr 21, 2022
ResolvedAug 31, 2022
UpdatedAug 31, 2022
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