When attaching a Render Target to SceneCapture2D the user is shown a checkerboard instead of the capture. The sample image shows the capture but not when it's opened.
This also occurs in UE 4.27.
Actual Result : Opening the render target shows a checkerboard
Expected Result : Render target shows what SceneCapture2D is pointed at
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151834 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 5.0.1 |
Target Fix | 5.1 |
Created | May 12, 2022 |
---|---|
Resolved | Aug 13, 2022 |
Updated | Aug 22, 2022 |