Description

When attaching a Render Target to SceneCapture2D the user is shown a checkerboard instead of the capture. The sample image shows the capture but not when it's opened. 

 

This also occurs in UE 4.27.

 

 

Steps to Reproduce
  1. Create a Blank Project
  2. Add a SceneCapture2D to the project
  3. Create a Render Target
  4. Attach the Render Target to the Texture Target on SceneCapture2D
  5. Open the Render Target

Actual Result : Opening the render target shows a checkerboard

Expected Result : Render target shows what SceneCapture2D is pointed at

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Fixed
ComponentUE - Graphics Features
Affects Versions5.0.1
Target Fix5.1
Fix Commit21365663
Main Commit21365663
CreatedMay 12, 2022
ResolvedAug 13, 2022
UpdatedAug 22, 2022
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