Unable to delete foliage after it's been duplicated in a WP map.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
What controls of umg have mouse wheel events in UE4.27?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-153506 in the post.
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Component | UE - World Creation - Worldbuilding Tools - World Partition |
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Affects Versions | 5.0.1 |
Target Fix | 5.1 |
Created | May 23, 2022 |
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Resolved | Sep 23, 2022 |
Updated | Oct 12, 2022 |