This is a regression. Tested in //UE4/Release-4.27 CL18319896
Add World Rotation applied to a Static Mesh simulating physics behaves erratically.
Expected Results:
The Cube falls to the floor and spins in place.
Actual Results:
The Cube falls to the floor and spins while sometimes stuttering and shifting around.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-157898 in the post.
11 |
Component | UE - Simulation - Physics |
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Affects Versions | 5.0.2 |
Target Fix | 5.1 |
Created | Jun 28, 2022 |
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Resolved | Oct 1, 2022 |
Updated | Oct 19, 2022 |