Licensee reporting material slots being incorrectly assigned when loading an asset created in UE4 into UE5 via an upgraded project.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-160574 in the post.
0 |
Component | UE - Editor - Content Pipeline - Asset Build |
---|---|
Affects Versions | 5.0 |
Created | Aug 9, 2022 |
---|---|
Updated | Feb 12, 2024 |