This is not a regression. Tested in //UE5/Release-5.0 CL 20979098
Building Packed Level Actors causes references to break in the Packed level Actors' Blueprints. Rerunning the Build > Pack Level Actors toggles between the reference working and the reference breaking. Shouldn't have to Build twice to fix the references.
Expected Results:
The Instanced Static Mesh reference is not broken, and the blueprint can be compiled without error.
Actual Results:
The Instanced Static Mesh Reference is broken with a warning and error stating it can not be found.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-168469 in the post.
| 7 |
| Component | UE - World Creation - Worldbuilding Tools - Level Instances |
|---|---|
| Affects Versions | 5.1 |
| Target Fix | 5.4 |
| Fix Commit | 24833980 |
|---|
| Created | Oct 27, 2022 |
|---|---|
| Resolved | Jun 29, 2023 |
| Updated | Aug 29, 2023 |
| 9719 - leith-bartrich |