Compile UnrealLightmass
Download the licensee repro here - [Link Removed]
Open the project and build lighting, light distribution on the plane is incorrect (creates a sort of dome shadow). Using GPU lightmass the light distribution is correct.
See UDN for further details + individual steps to reproduce from scratch
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-170769 in the post.
| 1 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 5.0, 5.1 |
| Target Fix | 5.3 |
| Created | Nov 22, 2022 |
|---|---|
| Resolved | Jul 20, 2023 |
| Updated | Aug 3, 2023 |