Steps to Reproduce
  • Create a ConvertTransformToRelative blueprint node. This was not supposed to be usable, as it was intended to be replaced by MakeRelativeTransform.
  • After applying this change, the old node should be replaced by MakeRelativeTransform (with input parameters swapped intentionally), and you cannot add the old node any longer.

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.275.05.1
Target Fix5.2
Fix Commit23433861
Main Commit23433861
CreatedDec 7, 2022
ResolvedDec 8, 2022
UpdatedFeb 4, 2023