Description

Debug drawing with AnimDarwDebug~ does not work when RootMotionMode is set to "RootMotion from Everything". In addition, the same issue occurs when MultiThread of Animation is turned off.

Licensee reported that changing Queue execution for debug drawing from PostUpdateAnimation to PostEvaluate fixed this issue

Steps to Reproduce
  1. Open repro project
  2. PIE
  3. Run ConsoleCommand "a.AnimNode.LegIK.Debug 1"

expect : display debug lines with LegIK node
result : nothing appears

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Unresolved
ComponentUE - Anim - Gameplay
Affects Versions5.05.1
Target Fix5.5
CreatedFeb 14, 2023
UpdatedJan 31, 2024