Current LinkerInstancingContext are copying instead of being shared internally during loading which can induce a lot of memory usage when used with World Partition which can contains a lot of mapping.
N/A
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-185799 in the post.
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Component | UE - Foundation - Core - EditorLoader |
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Affects Versions | 5.3 |
Target Fix | 5.4 |
Fix Commit | 26540611 |
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Main Commit | 26543720 |
Created | May 12, 2023 |
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Resolved | Jul 24, 2023 |
Updated | Nov 14, 2023 |