Debugging the code I have been able to verify that in GeometryCollectionComponent.cpp line:2318, the if condition happens every two frames.
I think DynamicCollection is not setting all the frames as Dirty, so it skips the geometry update.
[Image Removed]
[Image Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-186998 in the post.
0 |
Component | UE - Simulation - Physics |
---|---|
Affects Versions | 5.2 |
Target Fix | 5.4 |
Fix Commit | 24509670 |
---|
Created | May 25, 2023 |
---|---|
Resolved | May 31, 2023 |
Updated | Jun 22, 2023 |