WorldPartionActorDescs will be restored to the correct properties when resaved.
They can also be fixed by the WorldPartitionResaveActorsBuilder commandlet.
[Link Removed]is a repro project
All level instances move to the origin (0,0,0)
All level instances are in the correct position in all game sessions.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does UMG set overlapping layouts?
How to properly terminate the DoWork thread function in FAsyncTask?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-188527 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools - Level Instances |
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Affects Versions | 5.1, 5.2 |
Target Fix | 5.4 |
Fix Commit | 27178416 |
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Main Commit | 27178426 |
Created | Jun 13, 2023 |
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Resolved | Aug 17, 2023 |
Updated | Aug 21, 2023 |