Description

The extension methods seem to be getting compiled into multiple rules dlls

 

Example .Build.cs

 

// In TestPlugin.Build.cs

using System;
using UnrealBuildTool;

public class TestPlugin : ModuleRules
{
    public TestPlugin(ReadOnlyTargetRules Target) : base(Target)
    {
        PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
         
        this.PrintExternal();
    }
}

public static class TestExternalClass
{
    public static void PrintExternal(this ModuleRules Rule)
    {
        Console.WriteLine($"Called from TestExternalClass: {Rule.EngineDirectory}");
    }
} 

 

 

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Won't Fix
ComponentUE - Foundation - Cpp Tools - UnrealBuildTool
Affects Versions5.2
Target Fix5.4
CreatedJun 16, 2023
ResolvedJan 25, 2024
UpdatedFeb 25, 2024
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